Saturday, June 18, 2011

Dailies: 6/18/2011 (340/37.78 AP)

Boat Name Daily Name AP
Perilous Ruins Gwynn's Request 35
Hoarfrost Hollow Final Slingshot 35
Ainle A Town Engulfed 20
Prairie Entrance Red Archer 35
Ruins of Sanctity Prairie Gnoll 40
Hoarfrost Depths Yeti King 50
Hilder Forest Ruins Investigation 40
Fomorian Base Buried Sorrow 45
Sewers Where the Road Leads 40

Total AP: 340
Average AP: 37.78

(Posted on 6/20/11)

Friday, June 17, 2011

Dailies: 6/17/11 (345/38.33 AP)

Boat Name Daily Name AP
Perilous Ruins Gwynn's Request 35
Hoarfrost Hollow Southern Rock Cliff 25
Ainle Friend or Foe 25
Prairie Entrance The Fleeing Gnoll King 50
Ruins of Sanctity Goliath 35
Hoarfrost Depths Windgun 35
Hilder Forest Ruins Investigation 40
Fomorian Base The Secret 50
Sewers Taking Initiative 50

Total AP: 345
Average AP: 38.33

(Posted On 6/18/11)

New Patch = Nerfs Galore?

Along with Karok, the new patch (V 1.31) came out with some major monster nerfs.  The nerfs affect things such as: mob quantity, monster AI, and even boss attack moves (or lack of attack moves). Here are just some of the nerfs that I have noticed:
  • Harma has a useless charge-up (like he's about to create that big black mass and shoot it at you), and now has a slow and easy-to-dodge 1-hit hammer swing
  • Spear goblins in Rocheste don't seem to throw as much (AI-nerf)
  • Two Moons wisp bosses seem to have less defense and the boss stage spawns fewer mobs
  • Flambe stage spawns fewer suicide goblins in the beginning
  • Goliath boss stage no longer continues to spawn frog mobs indefinitely
Honestly, I think these nerfs kind of dumb down the game; they weren't too difficult to handle in the first place. It makes me wonder what kind of nerfs are in store for Irukul, and other difficult raid bosses.

If you noticed any differences, feel free to comment!

Thursday, June 16, 2011

Dailies: 6/16/11 (405/45 AP)

Boat Name Daily Name AP
Perilous Ruins Decisive Battle 50
Hoarfrost Hollow Kobold Chief 50
Ainle Dead End Street 40
Prairie Entrance The Fleeing Gnoll King 50
Ruins of Sanctity Ruins of Sanctity 40
Hoarfrost Depths Ocean Scent 40
Hilder Forest Ruins Forest Ruins 40
Fomorian Base Rocky Wilderness 45
Sewers Give a Beggar a Coin… 50

Total AP: 405
Average AP: 45

(Posted On 6/18/11)

Wednesday, June 15, 2011

Dailies: 6/15/11 (360/40 AP)

Boat Name Daily Name AP
Perilous Ruins Revenge 50
Hoarfrost Hollow Western Ice Passage 25
Ainle Hell Beyond the Door 30
Prairie Entrance The Fleeing Gnoll King 50
Ruins of Sanctity Hunter at the Ruins 40
Hoarfrost Depths The Yeti, an Ancient Race 40
Hilder Forest Ruins West Hilder Forest 35
Fomorian Base The Secret 50
Sewers Where the Sun Don't Shine 40

Total AP: 360
Average AP: 40

(Posted On 6/18/11)

Busy Busy Busy

It's been a busy week, so I haven't had the chance to update the dailies. For all you who are interested in the stats, I'll be uploading it on the weekend.

P.S. Have fun with the Karok! Make some gold while you're at it too.

Tuesday, June 14, 2011

Dailies: 6/14/11 (340/37.78 AP)

Boat Name Daily Name AP
Perilous Ruins Gold Leather 30
Hoarfrost Hollow Prepare For Counterattack 50
Ainle Piercing the Crescent Moon 30
Prairie Entrance Prairie Gnoll 40
Ruins of Sanctity The Five Spider Brothers 30
Hoarfrost Depths Appearance of a Small Bear 40
Hilder Forest Ruins Beginning of the Memory 30
Fomorian Base Lost Road 50
Sewers Where the Road Leads 40

Total AP: 340
Average AP: 37.78

(Posted On 6/18/11)